Bug 4289 - Fade on Pause sounds unpleasant
: Fade on Pause sounds unpleasant
Status: RESOLVED WONTFIX
Product: SB 2/3
Classification: Unclassified
Component: Audio
: 11
: PC Windows XP
: P2 normal with 2 votes (vote)
: 8.1.0
Assigned To: Felix Mueller
:
Depends on:
Blocks:
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Reported: 2006-10-04 12:45 UTC by Craig Garnett
Modified: 2010-05-07 10:52 UTC (History)
4 users (show)

See Also:
Category: ---


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Description Craig Garnett 2006-10-04 12:45:51 UTC
The fade up/down on player pause/unpause sounds very jaggedy, particularly on Transporter.
I would suggest that the number of steps in the fade needs increasing and the size of the steps needs decreasing to make it sound like a rapid smooth fade.

Tridode has said that he will take a look at this.
Comment 1 Adrian Smith 2006-10-04 13:14:38 UTC
Craig - couple of questions on this:
- do you notice it more on pause or unpause, or just the same
- do you have volume set at or near full volume?
Comment 2 Craig Garnett 2006-10-04 13:27:04 UTC
Triode,

I'd say it's both the same
I do run volume on the box's at full most of the time 
Comment 3 Chris Owens 2006-10-05 15:28:39 UTC
Is this related to bug 3904 etc?  Triode, shall I assign this to you?
Comment 4 Adrian Smith 2006-10-06 03:44:54 UTC
Chris - assign to me for the moment, but probably needs to go to Richard for firmware development.
Its related to bug 2314, so assign that to me too.
Comment 5 Adrian Smith 2006-10-10 14:07:06 UTC
I've added a revised server algorithm in r10274 (7.0 trunk) which reduces the impact of timer jitter, but not changed the rate.  

Following discussion with Dean - this requires firware development, so reassigning to Richard.  

Richard - I think it needs a new slimproto message to start a fade and a return message to trigger the callback.
Comment 6 Jim McAtee 2007-12-16 13:40:08 UTC
I was just playing around with this in SC7 with an SB2.  I don't think it's my imagination - the fade out & in with pause only happens when using the remote.  Pausing and resuming from the web UI has no fade.  Is that possible?
Comment 7 Blackketter Dean 2007-12-27 12:02:12 UTC
We need to have a graceful player-side fade up and down to solve this.  This fade mechanism should be used during pause/unpause as well as volume adjustments to avoid clicks.

Marking it SB2/3, but it should apply to all player, especially those under development.  :)
Comment 8 Felix Mueller 2008-07-25 01:09:01 UTC
This won't make it into 7.2
Comment 9 Blackketter Dean 2008-07-25 06:41:14 UTC
*** Bug 7964 has been marked as a duplicate of this bug. ***
Comment 10 Felix Mueller 2008-11-06 09:38:26 UTC
Doh, there will be no 7.4 - moving it to 8.0
Comment 11 James Richardson 2009-06-10 13:28:03 UTC
Targeting based on engineering discussion
Comment 12 Alan Young 2010-05-07 10:52:57 UTC
All new Squeezebox products are likely to be based on the SqueezePlay platform.
We do not plan to implement any further enhancements to the ip3k firmware or
which are targeted specifically at ip3k-based products.