Bugzilla – Bug 9838
variable alarm fade in control
Last modified: 2008-11-03 09:42:58 UTC
Instead of the alarm fade in being a yes/no option, it would be useful to have the alarm fade in control be variable.
Can you explain a bit more what you mean by "variable"? How would you envision the fad-in control working.
The fade in control could consist of two controls; 1. an "on/off" choice, per player, as it is now. 2. a slider control, that is only enabled if the "on/off" choice is selected as "on", for controlling fade in time between a minimum value, e.g. 30 seconds, and a maximum value, e.g. 5 minutes.
Agreed. The addition of a "Fade in over X seconds..." control would be peachy. I'm not sure we'd care about a minimum (the default of 0 is fine for us), but no harm either.
Marking this bug as won't fix for now. If you feel strongly about this please vote on the bug. We will look into it in the future.