Bug 9313 - When a player needs an upgrade, don't flash home, or the pin or whatever
: When a player needs an upgrade, don't flash home, or the pin or whatever
Status: CLOSED FIXED
Product: Logitech Media Server
Classification: Unclassified
Component: Display
: 7.2
: PC Other
: -- normal (vote)
: 7.x
Assigned To: Andy Grundman
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2008-08-27 15:36 UTC by Blackketter Dean
Modified: 2009-07-31 10:28 UTC (History)
1 user (show)

See Also:
Category: ---


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Description Blackketter Dean 2008-08-27 15:36:34 UTC
Seems that there's a screen update sent before the first firmware update message is sent and it's a bit ugly.

Triode: Would this be easy to suppress?
Comment 1 Adrian Smith 2008-08-28 11:12:44 UTC
We need to change the order things happen on connect/reconnect - currently $client->reconnect is called before the upgrade code in S:N:Slimproto and it includes something to update the screen.
Comment 2 Adrian Smith 2008-08-30 12:22:26 UTC
I think change 22979 will do this.
Comment 3 James Richardson 2008-09-26 14:56:41 UTC
Verified working with SqueezeCenter-7.2.1-23302
Comment 4 James Richardson 2008-12-15 12:35:39 UTC
This bug has been fixed in the 7.3.0 release version of SqueezeCenter!

Please download the new version from http://www.slimdevices.com/su_downloads.html if you haven't already.  

If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.
Comment 5 Chris Owens 2009-07-31 10:28:21 UTC
Reduce number of active targets for SC