Bug 9019 - List of alarms should not order
: List of alarms should not order
Status: CLOSED FIXED
Product: Logitech Media Server
Classification: Unclassified
Component: Player UI
: unspecified
: PC Other
: -- normal (vote)
: 7.x
Assigned To: Max Spicer
:
Depends on:
Blocks: 9021
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Reported: 2008-08-04 09:04 UTC by Michael Herger
Modified: 2009-07-31 10:26 UTC (History)
1 user (show)

See Also:
Category: ---


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Description Michael Herger 2008-08-04 09:04:26 UTC
After discussing the handling of alarms with Ben/Dean we decided that the list of alarms should always be in the same order. It should not move the next alarm to the top of the list, as this can lead to confusing behaviour when after editing Alarm 2 this same number is a different alarm.
Comment 1 Max Spicer 2008-08-04 10:54:55 UTC
Fixed in change 22356.  Alarms now store an internal creation time and sorting is done by that.  For saved alarms that pre-date this change, a creation time is assigned the first time they are loaded.  This means that old alarms will now be ordered based on the order they were retrieved from the preferences.  However, once loaded, this order won't change.  No great harm done.
Comment 2 James Richardson 2008-08-26 15:06:54 UTC
Verified fixed in
SqueezeCenter 7.2-22900
Comment 3 Ben Klaas 2008-09-02 12:49:50 UTC
looks like a bunch of fixed 7.2 bugs were erroneously changed to target milestone of '---'. Changing them back, as they should appear in searches as to where they were fixed.
Comment 4 James Richardson 2008-12-15 12:34:41 UTC
This bug has been fixed in the 7.3.0 release version of SqueezeCenter!

Please download the new version from http://www.slimdevices.com/su_downloads.html if you haven't already.  

If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.
Comment 5 Chris Owens 2009-07-31 10:26:27 UTC
Reduce number of active targets for SC