Bugzilla – Bug 850
Lost playlist.html in frameset when accessed via NAT.
Last modified: 2008-08-18 10:53:01 UTC
after a little use playlist.html does not display. with 2 players, it can happen for one or both. manually entering the url ...playlist.html shows the page correctly, but in the frameset it doesn't load
which skin, please?
just rewording the summary for clarity
default skin only. It's a firefox thing - it doesn't happen in IE. In firefox, when i use the browser refresh button the playlist frame alternately appears and disappears. with 2 players, one of them shows playlist.html ok; switching into the other player (with the pulldown) never shows playlist.html
Ben - I don't quite follow what the problem is. Could you attach a screen shot? KDF - any ideas?
no ideas. I suspect its the old player controls reding bug, whre it doesn't load. I can't reproduce it myself. it could be something with the javascript in status_header. is uses document.reload(true)...maybe that doesn't work on aLL versiond of EI. it is quite commond for IE (and moreso for the ActiveX IE component used in teh GUI app to be painfully idiotic over common javascript support.
Created attachment 283 [details] screenshot of web ui without playlist this happens only in Firefox and only when using the router's external IP (which is NAT-redirected to another local machine running slimserver). When using the slimserver's local network address, this doesn't happen.
Ben - is this fixed for you using Alpha 2? I checked in some code which I believe fixes the problem.
Ben - have you tried with the latest nightly? Thanks.
still happening with 6.0b1 + Firefox + accessed via NAT firewall. (using local subnet address + firefox doesn't show the problem.) i can give you the external url if that's any help
Please.
From: Ben Gladstone <bgladstone@ > Subject: RE: [Bug 850] Lost playlist.html in frameset when accessed via NAT. To: dan Date: Thu, 17 Mar 2005 17:33:46 -0000 dan - sorry for delay, work calls... you can see the server on http://.........:9000/ but in the latest build (svn this morning) it appears to be showing all the frames properly almost every refresh. rgds ben