Bug 8122 - Synced Rhapsody should wait for all players to respond to RPDS 3 before playing
: Synced Rhapsody should wait for all players to respond to RPDS 3 before playing
Status: CLOSED FIXED
Product: Logitech Media Server
Classification: Unclassified
Component: Rhapsody Direct
: 7.0.1
: PC Other
: P1 critical (vote)
: 7.x
Assigned To: Andy Grundman
:
Depends on:
Blocks:
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Reported: 2008-05-12 08:50 UTC by Andy Grundman
Modified: 2009-07-31 10:21 UTC (History)
2 users (show)

See Also:
Category: ---


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Description Andy Grundman 2008-05-12 08:50:08 UTC
Currently we try to start playback as soon as the master gets an RPDS 3 response, but all players must have this response before we can actually play anything.
Comment 1 James Richardson 2008-05-13 08:28:42 UTC
*** Bug 8103 has been marked as a duplicate of this bug. ***
Comment 2 Andy Grundman 2008-05-26 05:42:15 UTC
Fixed in 7.0.2 change 20188.
Comment 3 James Richardson 2008-07-10 09:13:46 UTC
Verified fixed in 7.1-21605
Comment 4 Chris Owens 2008-07-30 15:27:28 UTC
This bug has now been fixed in the 7.1 release version of SqueezeCenter!  Please download the new version from http://www.slimdevices.com if you haven't already.  

If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.
Comment 5 James Richardson 2008-12-15 12:32:33 UTC
This bug has been fixed in the 7.3.0 release version of SqueezeCenter!

Please download the new version from http://www.slimdevices.com/su_downloads.html if you haven't already.  

If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.
Comment 6 Chris Owens 2009-07-31 10:21:23 UTC
Reduce number of active targets for SC