Bugzilla – Bug 6881
Buffering problems playing Natural Sound
Last modified: 2009-09-08 09:26:34 UTC
Wanted to play the various natural sounds and effects. Some of the would first play, but after some skipping around wouldn't play any more (eg. Robins). Others would never play (Horse Whinny). Some get stuck buffering (Bubbles 73%, Horse Whinny 56% - repetable). Ray rebooted on some of them (Whinny), SB3 didn't.
Fixed in change 17034.
The buffering might be fixed, but some of the streams still wouldn't play reliably. This time testing even the SB3 would reboot. Is this rather a firmware issue?
Which ones don't play properly?
Should have updated my SC yesterday. My alarm went off this morning with Bubbles or Horse Whinny or whatever got stuck and didn't give any sound... Will test again at the office, but seems fixed on my home laptop.
Ray still wouldn't play reliably. As described initially, some would play, but only play once (Bubbles, Rain, Fire... most of them), and others don't play at all (Whinny) Don't know whether this is a SC or firmware issue?
I see the same behaviour when playing those sounds from SN HW beta.
Is this Ray specific? Felix, can you take a look at this?
I don't think it is Ray specific as Michael has seen it on SBs and Rays. I also have seen it before Andy's fix. But when I tried today on SB2 (fw 86) and Ray (fw 21) it was ok. SC is rev 17089 using SN.
So, is this a bug for Andy?
Or do we believe that this is fixed?
It's fixed.
This bug has recently been fixed in the latest release of SqueezeCenter 7.0.1 Please try that version, if you still see the error, then reopen this bug. To download this version, please navigate to: http://www.slimdevices.com/su_downloads.html