Bug 6649 - Clock inaccurate when no players connected
: Clock inaccurate when no players connected
Status: RESOLVED DUPLICATE of bug 5426
Product: SB Controller
Classification: Unclassified
Component: UI
: unspecified
: All Other
: P2 normal (vote)
: ---
Assigned To: Unassigned bug - please assign me!
http://forums.slimdevices.com/showthr...
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Reported: 2008-01-18 08:43 UTC by Mark Lanctot
Modified: 2008-01-18 09:56 UTC (History)
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Description Mark Lanctot 2008-01-18 08:43:34 UTC
When no players are connected but SC is up, the clock is displayed but is not accurate.

As soon as a player gets connected, the clock is updated to the SC time.

It would be best to either get the time from SC regardless if a player is connected or not, or not display the time at all (like when SC is not up).
Comment 1 Blackketter Dean 2008-01-18 09:56:53 UTC

*** This bug has been marked as a duplicate of 5426 ***