Bugzilla – Bug 565
Buffer fullness dosn�t work always.
Last modified: 2005-03-28 08:47:59 UTC
when testing bug 545 - killing the network and overload it and so on - the bufferfullnes dosn't work. It freezes and after a while the music stops. When the network is up again the player shows the right value again (about 0% and it went up to 100%).
this isn't a bug. when the server is killed, there is no server to deliver graphic information to the squeezebox. Thus, no buffer.
I can understand that the progressbar will not work if there is no server sending data - but then I can�t understand why It has been working before. If I unplug the RJ45-cable the bar freezes now. With a older firmware it dosn�t.
it should not have been working before either. Sean has stated that he's working on a firmware-side buffer display. it will not be the same as the current progress bar.