Bug 509 - More consistent behaviour of 'Play' button; particularly when using "jumpback on wake"
: More consistent behaviour of 'Play' button; particularly when using "jumpback...
Status: NEW
Product: Logitech Media Server
Classification: Unclassified
Component: Player UI
: 5.x or older
: All All
: -- enhancement with 5 votes (vote)
: Future
Assigned To: Unassigned bug - please assign me!
:
Depends on:
Blocks:
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Reported: 2004-08-24 18:16 UTC by Daryle Tilroe
Modified: 2011-11-06 23:25 UTC (History)
1 user (show)

See Also:
Category: ---


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Description Daryle Tilroe 2004-08-24 18:16:29 UTC
This enhancement is related to the same annoyance that spawned
https://bugs-archive.lyrion.org/show_bug.cgi?id=507 .  Now 507 serves other purposes
but the same IMHO slightly inconsistent behaviour of the 'play' button is one of
the major causes.

All of the other, what you could call actions on the currently playing playlist,
do the same thing whether you are on "Now Playing" or somewhere else.  To wit:
'skip fwd', 'skip rev', 'pause', and 'stop'.  'Play' is the exception.  If you
are in "Now Playing" then it plays the current song if you are stopped.  If you
are browsing material it replaces the current playlist and starts playing that
selection.  This is particularly problematic with "jumpback on wake" enabled. 
If you pause or stop then hit play again you often end up nuking your playlist.  

Now one quick hack to at least mitigate the "jumpback on wake" effect would be
to ignore the first press that wakes up the display.  At least then the user has
a chance to realize that he has done something wrong.

Another obvious option is a confirmation dialog; basically the bug 507 but all
the time when you are going to replace a current playlist.  This could also be
coupled with my final, and favorite, selection below. 

Probably the best solution would be for a press of 'play' to always act on the
current playlist no matter where you are.  If you wish to replace the current
playlist and start playing your new selection immediatly you can press and hold
'play'.  This would lead to a more consistenr behaviour as compared to the other
buttons that action on the currently playing playlist and also be quire similar
to the way pause and ff/rew have multiple uses if held.
Comment 1 KDF 2004-08-26 13:56:02 UTC
The 'jump back on wake' issue is perhaps a simple mapping problem.  default
screensaver mappings have most functions simply mapped to 'done'.  However,
stop, pause, fwd and rew have an added passback which resends that button to the
mode after jump back.  mapping all keys to 'done' should avoid this one problem.
Comment 2 Daryle Tilroe 2004-08-26 15:12:43 UTC
I assume that the "Play" button is on that list (stop, pause, fwd and rew) too
which causes the problem.  If so then setting all to done would solve it as
well.  Of course I still think I like idea of "Play" being added to that
univeral action list of stop, pause, fwd and rew.  The very fact that it has
this passback and resend suggest an initial intention of having it behave
universally as play on the current playlist.  Of course it would probably be
relatively simple to have a preference selecting either mode of behaviour (ie.
current with the 'done' fix or new with play always restarting playback of
current playlist and held play, with a confirmation, replacing the playlist).
Comment 3 KDF 2004-08-26 22:12:31 UTC
if you look at Default map, you can see the fucntions for each button.  Play
shouldn't cause anything but a 'done' function. Perhaps the server is getting a
repeat code and thinking its a single button.  Still, this can all be tested by
setting the entire range of buttons to 'done' in the screensaver section of the
Default map, should anyone have the time in the near term to test that theory :)
Comment 4 Daryle Tilroe 2004-08-28 00:37:11 UTC
OK looking at default.map "play" does indeed = done in the screen saver section.
 On a hunch I put: "play.* = done" instead but it did not seem to help. 

I still think, though, that the slimserver function play should behave like the
"stop", "pause", etc.  The existing play function could probably be split into
play_current and play_replace (and possibly even play_add that starts playing
the selection but does it by adding to the list and then immediatly starting to
play it) and then everyone could chose what they want in the .map file.  The
existing behaviour could remain the default while anyone who want it different
can edit the file.

I still think that the play_replace that nukes your current playlist should have
a confirmation (or at the very least the warning suggested in 507 if the new
playlist is really large).  If play_add existed it could be a choice; replace
and play, add and play, or cancel.  I know serveral times I have hit play and
accidentally killed a playlist I would have rather kept listening to after
hearing the selection.  
Comment 5 Chris Owens 2008-12-18 11:48:57 UTC
Routine bug db maintenance; removing old versions which cause confusion.  I apologize for the inconvenience.
Comment 6 Chris Owens 2010-05-06 15:54:45 UTC
Dean doesn't work here any more :)
Comment 7 Alan Young 2011-11-06 23:25:20 UTC
Unassigned bugs cannot have a priority.