Bug 4442 - Enhance Crossfading with dynamic count-back point
: Enhance Crossfading with dynamic count-back point
Status: RESOLVED WONTFIX
Product: Logitech Media Server
Classification: Unclassified
Component: Plugin
: unspecified
: All All
: P3 enhancement with 10 votes (vote)
: Future
Assigned To: Unassigned bug - please assign me!
:
Depends on:
Blocks:
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Reported: 2006-10-30 05:35 UTC by Tim Ball
Modified: 2011-01-24 00:25 UTC (History)
1 user (show)

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Description Tim Ball 2006-10-30 05:35:56 UTC
I infer the crossfading currently works like this:
Take the user-configured crossfade duration, halve it, and count that many seconds back from the end of Track A to find the point at which crossfading should commence.

Instead of beginning the count-back from the end of the track, I propose the count-back begin from the point approaching the end of the track where the level falls below a user-configured level.

This would elminiate situations where tracks that fade out over an extended period result in no discernible crossfading during the transition to the next track.

The sqrsoft plug-in (http://www.sqrsoft.com.ar/en/index.html) for Winamp is an example of a cross-fader that can do this.
Comment 1 Chris Owens 2006-11-07 11:56:29 UTC
The primary difficulty for us is that crossfading occurs in our firmware, and code (and buffer) space there is tight, unlike a Winamp plugin.  :)  We'll investigate it, but I just thought I'd let you know.
Comment 2 Alan Young 2011-01-24 00:25:09 UTC
This idea is too much at odds with the architecture of the system to stand any chance of being implemented.