Bugzilla – Bug 314
Volume control in web UI is inconsistent with Squeezebox's
Last modified: 2009-09-08 09:26:45 UTC
On the default skin on the web UI, volume goes from 1 to 11. But on the Squeezebox itself it goes up into the 30s. Why the discrepancy, and could the relationship between the two ranges be made more obvious somehow?
actually, its 0 - 100% in all cases. the player display is 2 rows of 40 so there are only 40 steps that can be displayed. The volume it still 0-100. In most skins, its 0-10. In the Default skin its 1-11...which is meant to be a hommage to Spinal Tap. Its funny, not a bug. Either way, its a matter of a discrete number of steps to handle the volume range of 0-100.
Ahah, like the idea of the homage ;-) How about changing the top line of the player so that rather than it reading a number up to 40 in brackets it reads one or a combination of the following: - a number from 1 to 11 followed by '/11', in brackets - a number from 0 to 40 followed by '/40', in brackets - a number from 0 to 100 followed by '/100', in brackets Basically anything which helps avoiding multiplication/division by 11/40 :-) I suppose it could even be a player option how to display it. (On a related note, is there any way of making the top end louder? I find it to be a quieter device than the rest of my hifi source components.)
In addition to these considerations, I notice that the default skin sometimes doesn't show what the current volume level is - all the numbers are grey.
it wd be great if the web UI could highlight the nearest approxiimation to the volume level. so if the remote control has set it to 33, the web UI highlights 3
Moving bugs that won't be immediately fixed in 6.1 release. Please review and update if this is an error or if this bug has already been fixed. Thanks.
For those who don't get the spinal tap reference, http://spinaltapfan.com/atozed/TAP00160.HTM
*** Bug 3984 has been marked as a duplicate of this bug. ***
So, would this now indicate that we wish to toss the 40/10/100 cases out, having all cases as a measure to 11? Also, are we now tossing out the control resolution, to have only the discreet volume levels from 1 to 11?
Subject: Re: Volume control in web UI is inconsistent with Squeezebox's Still thinking about what the right thing is here. Don't want to break anything...
not sure what it broken per se. My main concern would be that users who purchase a new bit of high end kit, might be upset at only 11 discrete volume levels for the sake of a spinal tap reference. I certainly agree that the need for the 40 scale can go. the older character displays can only show 40 steps in progress, but the header can make it clear what the exact value is. The skin space is limited, so steps make sense in web UI, but we have lots of room to play on the player itself.
Change 9163 implements a 0 - 100 scale for volume on all graphical displays.
Routine bug db maintenance; removing old versions which cause confusion. I apologize for the inconvenience.