Bug 3013 - Natural sounds issues
: Natural sounds issues
Status: CLOSED FIXED
Product: MySqueezebox.com
Classification: Unclassified
Component: Content
: unspecified
: Macintosh Other
: P2 normal (vote)
: ---
Assigned To: Andy Grundman
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2006-02-16 07:46 UTC by Blackketter Dean
Modified: 2008-12-15 12:15 UTC (History)
0 users

See Also:
Category: ---


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Description Blackketter Dean 2006-02-16 07:46:43 UTC
When you play a natural sound you see the http:// URL briefly then it also appears on the playlist.  Probably needs to be added to the DB.

Also, when they loop, we see a warning message that it's reloading.  These sounds are special and should be loaded into memory and looped automatically (i.e. only loaded once) and the loop should not trigger any display.
Comment 1 Andy Grundman 2006-02-16 13:57:56 UTC
I fixed the title display.  Still looking into the "Connecting" message.

How does the player know they are "special"?
Comment 2 Blackketter Dean 2006-02-16 14:28:24 UTC
Subject: Re:  Natural sounds issues

look in the old SN code: <https://private-svn.slimdevices.com/private- 
branches/slimservice/base/Slim/Player/Squeezebox2.pm? 
rev=5783&view=markup>, grep for 'loop'.  There was a loop bit set  
when these items were set to play over and over depending on the  
repeat mode and the song size.



Comment 3 Andy Grundman 2006-02-16 14:30:48 UTC
Disabled the connecting message for these files.
Comment 4 Andy Grundman 2006-02-16 14:33:09 UTC
Ah I see, wondered what that code was for. :)  OK that is currently disabled, although the streams do loop.  I will see about enabling it.
Comment 5 Andy Grundman 2006-02-16 14:38:41 UTC
Now it should really be fixed. :)
Comment 6 Blackketter Dean 2006-02-16 14:42:41 UTC
Subject: Re:  Natural sounds issues

Right, the idea is that the natural sounds fit into the memory on the  
player so we loop without having to constantly be restreaming  
constantly.

Comment 7 James Richardson 2008-12-15 12:15:16 UTC
This bug has been fixed in the latest release of SqueezeNetwork!

If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.