Bug 161 - Show an explicit warning about marginal or insufficient signal strength.
: Show an explicit warning about marginal or insufficient signal strength.
Status: RESOLVED WONTFIX
Product: SB 1
Classification: Unclassified
Component: Firmware
: unspecified
: All All
: P2 enhancement (vote)
: ---
Assigned To: Blackketter Dean
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2004-01-23 12:44 UTC by Blackketter Dean
Modified: 2005-03-28 08:39 UTC (History)
1 user (show)

See Also:
Category: ---


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Description Blackketter Dean 2004-01-23 12:44:13 UTC
If the player loses connection due to insufficiet signal strength, we should show an appropriate 
note.
Comment 1 KDF 2004-05-07 03:11:34 UTC
I did see a 'could not connect to wireless..' warning on the screen once.  Is
this it?  If not, what signal level is considered insufficient?  How can we
realy know the exact cause for any momentary loss of contact?
Comment 2 KDF 2004-08-04 17:15:22 UTC
we have signal strength available...what would be considered marginal?  20%?  I
am doubting there is any way to know if it was sireless strength that caused the
server to be lost, but if we were below a threshold, we could display a brief
message on the player screen...say...every 5 or 10 minutes.  perhaps only on
connecting to the server, or even a now playing display mode like the buffer
fullness.