Bugzilla – Bug 161
Show an explicit warning about marginal or insufficient signal strength.
Last modified: 2005-03-28 08:39:49 UTC
If the player loses connection due to insufficiet signal strength, we should show an appropriate note.
I did see a 'could not connect to wireless..' warning on the screen once. Is this it? If not, what signal level is considered insufficient? How can we realy know the exact cause for any momentary loss of contact?
we have signal strength available...what would be considered marginal? 20%? I am doubting there is any way to know if it was sireless strength that caused the server to be lost, but if we were below a threshold, we could display a brief message on the player screen...say...every 5 or 10 minutes. perhaps only on connecting to the server, or even a now playing display mode like the buffer fullness.