Bugzilla – Bug 15229
Cosmetic display issue when setting Alarm Time
Last modified: 2011-11-06 23:23:33 UTC
When dragging the hour or minute cylinder to set an alarm time, the value will roll over to snap to the nearest value. However, if you drag the value upwards slowly, it will slowly roll up to the nearest value, but then jumps to the next value. eg. drag the Hours cylinder upwards slowly, dropping half-way between hours "5" and "6", and release. "6" will slowly scroll into the selection, but then it will jump to choose "7".
imho more than just a cosmetic issue, rather irritating
Moving lower-priority bugs to next target
it's an ugly bug, but not an easy fix and not going to be in a near-term target. tbh, I don't see how this can be fixed at the Lua level, so I'm unassigning as well as untargetting
Unassigned bugs cannot have a priority.