Bug 15229 - Cosmetic display issue when setting Alarm Time
: Cosmetic display issue when setting Alarm Time
Status: NEW
Product: SB Touch
Classification: Unclassified
Component: UI
: 7.5.0
: PC Windows XP
: -- normal (vote)
: ---
Assigned To: Unassigned bug - please assign me!
:
Depends on:
Blocks:
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Reported: 2009-12-01 13:49 UTC by Philip Meyer
Modified: 2011-11-06 23:23 UTC (History)
2 users (show)

See Also:
Category: ---


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Description Philip Meyer 2009-12-01 13:49:44 UTC
When dragging the hour or minute cylinder to set an alarm time, the value will roll over to snap to the nearest value.

However, if you drag the value upwards slowly, it will slowly roll up to the nearest value, but then jumps to the next value.

eg. drag the Hours cylinder upwards slowly, dropping half-way between hours "5" and "6", and release.  "6" will slowly scroll into the selection, but then it will jump to choose "7".
Comment 1 Michael Herger 2009-12-14 00:29:28 UTC
imho more than just a cosmetic issue, rather irritating
Comment 2 Chris Owens 2010-03-08 11:30:31 UTC
Moving lower-priority bugs to next target
Comment 3 Ben Klaas 2011-01-14 09:34:49 UTC
it's an ugly bug, but not an easy fix and not going to be in a near-term target. 

tbh, I don't see how this can be fixed at the Lua level, so I'm unassigning as well as untargetting
Comment 4 Alan Young 2011-11-06 23:23:33 UTC
Unassigned bugs cannot have a priority.