Bug 151 - syncing a stopped player to a playing one doesn't restart track
: syncing a stopped player to a playing one doesn't restart track
Status: RESOLVED FIXED
Product: Logitech Media Server
Classification: Unclassified
Component: Sync
: unspecified
: PC All
: P2 normal (vote)
: ---
Assigned To: Vidur Apparao
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2004-01-18 09:33 UTC by Blackketter Dean
Modified: 2008-08-18 10:53 UTC (History)
0 users

See Also:
Category: ---


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Description Blackketter Dean 2004-01-18 09:33:17 UTC
From: 	  Eric Daimler
	Subject: 	how to create a hard crash with Squeezebox
	Date: 	December 7, 2003 10:25:46 AM PST
	To: 	  <support@slimdevices.com> <support@slimdevices.com>

Note that I have reproduced this in XP

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1)������ sync. Box 1 & 2 for music & volume

2)������ unsync for volume

3)������ unsync for music

4)������ stop play on box 2 with box 1 still running

5)������ re-sync box 1 & 2 for music

6)������ voila, maxed cpu for eternity.

�

Eric Daimler

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Comment 1 KDF 2004-04-01 08:43:48 UTC
Is this still a problem as of 5.1.1?
Comment 2 Blackketter Dean 2005-03-23 14:21:49 UTC
Vidur to try to reproduce.
Comment 3 Vidur Apparao 2005-03-24 18:42:59 UTC
Can't recreate the reported problem.

In trying to recreate it, I did find that syncing a stopped player to one that's
currently playing won't restart the current track...but that's another bug (will
file).