Bug 14919 - Powering on a player causes a WOL packet to be sent
: Powering on a player causes a WOL packet to be sent
Status: RESOLVED DUPLICATE of bug 14592
Product: SqueezePlay
Classification: Unclassified
Component: Networking
: 7.5.x
: PC Windows XP
: P2 normal with 1 vote (vote)
: 7.5.0
Assigned To: Felix Mueller
:
Depends on:
Blocks:
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Reported: 2009-10-24 00:25 UTC by Philip Meyer
Modified: 2009-12-30 13:12 UTC (History)
1 user (show)

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Description Philip Meyer 2009-10-24 00:25:36 UTC
I don't think this is too clever at the moment.

I turned my Touch off, whilst it was connected to my local server (or at least the last thing I played on it was some local music).
I hibernated my PC.

My PC needed to be offline for some time, so I decided to play some internet radio.

I turned on the Touch.  This must have sent a Wake-On-LAN magic packet, because my server turned on.

This is not good - there's no way to attempt to use Touch without causing the local server to power on.

On Classic players, it only sends a WOL when attempting to connect/switch to a music source.  It is possible to get to the setup screen (via left-arrow) whilst not connected, to select an alternative source (eg. MySqueezebox.com), without sending a WOL to the local music source.

Now that music library source switching is meant to be transparent on Touch/Radio, I don't think the WOL packets should be sent automatically when pressing power button, because there isn't the same obvious concept of being currently connected to a particular server.  I think that only when I attempt to play/use something from a music source should it sent the WOL packet to that source.
Comment 1 Philip Meyer 2009-10-24 00:26:44 UTC
I tried this again, on both Touch and Radio.

I put PC into Sleep mode, put Touch and Radio (were in stopped state with no current playlist) into Off mode.  As soon as I power on either Touch or Radio, the server woke up.

At first I thought that Touch power on was waking up server because it was set to control my Boom player, but I tried it again with it controlling itself, and it had the same effect.
Comment 2 Philip Meyer 2009-11-01 04:20:27 UTC
Sorry, I seem to have raised this as a duplicate of https://bugs-archive.lyrion.org/show_bug.cgi?id=14592.
Comment 3 KDF 2009-12-30 13:12:25 UTC

*** This bug has been marked as a duplicate of bug 14592 ***