Bugzilla – Bug 14919
Powering on a player causes a WOL packet to be sent
Last modified: 2009-12-30 13:12:25 UTC
I don't think this is too clever at the moment. I turned my Touch off, whilst it was connected to my local server (or at least the last thing I played on it was some local music). I hibernated my PC. My PC needed to be offline for some time, so I decided to play some internet radio. I turned on the Touch. This must have sent a Wake-On-LAN magic packet, because my server turned on. This is not good - there's no way to attempt to use Touch without causing the local server to power on. On Classic players, it only sends a WOL when attempting to connect/switch to a music source. It is possible to get to the setup screen (via left-arrow) whilst not connected, to select an alternative source (eg. MySqueezebox.com), without sending a WOL to the local music source. Now that music library source switching is meant to be transparent on Touch/Radio, I don't think the WOL packets should be sent automatically when pressing power button, because there isn't the same obvious concept of being currently connected to a particular server. I think that only when I attempt to play/use something from a music source should it sent the WOL packet to that source.
I tried this again, on both Touch and Radio. I put PC into Sleep mode, put Touch and Radio (were in stopped state with no current playlist) into Off mode. As soon as I power on either Touch or Radio, the server woke up. At first I thought that Touch power on was waking up server because it was set to control my Boom player, but I tried it again with it controlling itself, and it had the same effect.
Sorry, I seem to have raised this as a duplicate of https://bugs-archive.lyrion.org/show_bug.cgi?id=14592.
*** This bug has been marked as a duplicate of bug 14592 ***