Bugzilla – Bug 14400
Moving players between SBS and MySB changes Sync Assignment
Last modified: 2011-05-11 16:19:16 UTC
When I move a group of synced players from SBS to MySB and back, some sync assignments are generally changed. I have seen the following two cases (yet I believe this may be by accident): 1. Two Groups: (Boom), (Transporter, Baby, Touch). I move (Transporter, Baby, Touch) to MySB and back and I get (Boom, Transporter),(Baby, Touch). 2. Same two groups (but this time _before_ I split them into these groups all four players were synced). Again, I move (Transporter, Baby, Touch) and this results in all four players being synced (Transporter, Baby, Touch, Boom). I suspect that SBS knows some older synced state (although in my first example that has to be even older than the last restart, actually even older than the installation) and restores that one instead of the one the was used before moving the players. The sync on MySB was fine.
Moving these bugs to P4 to make room for moving P1.5 bugs to P2
Administrative move of 7.5 bugs. All P2, P3, P4 being downgraded one level. Will then split P1s.
Not that I would rank this bug much higher, but what exactly does a move from "will definitely certainly not be fixed" to just "will certainly not be fixed" mean?
Joerg, how quickly did you move the players back and forth? Specifically, was there a 3-minute delay? I can confirm that I have reproduced this at least once but I am unsure of the circumstances. Also, when moving the players, what technical mechanism are you using to move more than one player?
Not sure but I believe it was shorter than 3min, I was trying this out so probably moving players back and forth quickly. I'm using <null> disconnect <player> <server> on the current SBS to move a player to MySB and <player> connect <server> to move it back to SBS from <server>. I'm sending the command to all players if I move more than one but SBS/MySB may move more than one if I move one out of a sync group
Yes, I suspect that there is a timing issue. You only need to send the command to one player in a sync group.
Is it a problem if I send more than one? Right now I just send a command for each player the user selects so it's easier to keep it this way.
No, I don't think it is a problem. The redundant commands will all fail in some benign way.
== Auto-comment from SVN commit #31955 to the slim repo by ayoung == == http://svn.slimdevices.com/slim?view=revision&revision=31955 == Fixed bug 14400: Moving players between SBS and MySB changes Sync Assignment Remove player's syncgroupid preference when sending it to a new server.
Synch assignments are now preserved when switching one player to MYsb.com 7.6.0 r 32398