Bug 14392 - Connect always moves whole sync group
: Connect always moves whole sync group
Status: RESOLVED WONTFIX
Product: Logitech Media Server
Classification: Unclassified
Component: CLI
: 7.4.1
: PC Other
: -- normal (vote)
: ---
Assigned To: Alan Young
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2009-09-29 06:01 UTC by Joerg Schwieder
Modified: 2009-09-29 08:24 UTC (History)
1 user (show)

See Also:
Category: ---


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Description Joerg Schwieder 2009-09-29 06:01:58 UTC
Sending a

<player> connect www.squeezenetwork.com

command for a player that is part of a sync group does not only move that player to SN but also all the other players in the sync group.

Is this on purpose? If yes, I would like to have a way to only move a single player.
Comment 1 Andy Grundman 2009-09-29 07:15:15 UTC
Yep it's on purpose.  Alan can provide more details.
Comment 2 Alan Young 2009-09-29 08:24:44 UTC
Yes, it was a design decision to do it this way and not provide an option to not move the whole group. If you want to move just one player then you have to unsync it first.