Bugzilla – Bug 14315
Playlist reverts on server restart when players are synced
Last modified: 2013-09-19 07:29:24 UTC
I have several players synced. Every time I update Squeezebox Server for the past several weeks, the current playlist on the synced players reverts to some old version of the playlist after performing an update of my server. The unsynced players keep the playlist just fine. Version: 7.4.0 - r28647 @ Sat Sep 26 06:02:02 PDT 2009 Hostname: HPSERVER IP: 192.168.2.14 HTTP Port: 9000 OS: Windows Home Server - EN - cp1252 Platform: 586 Perl Version: 5.10.0 - MSWin32-x86-multi-thread MySQL Version: 5.0.22-community-nt Total Players Recognized: 7
Hmm, that is an artefact of the way players connect. When the first player of a sync-group connects, it will load its previous saved playlist and become the master for the sync-group. But only the master has its playlist saved. Thus, if a different player gets to connect first, the next time SC is restarted, then its saved playlist (from whenever) gets used. I guess that it would be possible to save the playlist at each change for every player in the sync-group, but that could be quite an overhead.
How annoying is this for you, Sue? :) Andy doesn't think that's too much overhead.
7 on an annoyance scale from 1-10
moving current p2 bugs to p3 to make room for moving p1.5 bugs to p2
Administrative move of 7.5 bugs. All P2, P3, P4 being downgraded one level. Will then split P1s.
Moving P3 and lower bugs to next release target
I find this to be a very annoying bug. I have old playlists popping up for my sync group almost every time I restart the server. It's bizarre. If you can't control which playlist is going to be loaded when the players connect, then you must save the same playlist for all players in the sync group.
Reopening as I am not the only one annoyed by this behavior. http://forums.slimdevices.com/showthread.php?95219-Recurring-playlist
(In reply to comment #1) > I guess that it would be possible to save the playlist at each change for > every player in the sync-group, but that could be quite an overhead. > Andy doesn't think that's too much overhead. I would really like to see this fixed. It's not just an annoyance, it's just plain wrong to not keep the saved playlists in sync for every player in the group.