Bug 13521 - Pause Icon displayed if player is turned off
: Pause Icon displayed if player is turned off
Status: CLOSED FIXED
Product: SB Controller
Classification: Unclassified
Component: UI
: unspecified
: PC Windows Vista
: P1 normal (vote)
: 7.4.0
Assigned To: Ben Klaas
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2009-08-19 23:03 UTC by Schindler
Modified: 2009-10-05 14:29 UTC (History)
5 users (show)

See Also:
Category: Bug


Attachments
Ref artwork - powering off remote player popup (19.70 KB, image/png)
2009-08-20 18:58 UTC, ndijulio
Details

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Description Schindler 2009-08-19 23:03:30 UTC
in 7.4.0 r7155: If I switch the player off with its own remote then the pause icon is displayed on the controller. Seems to be wrong to me - I don't pause, I switch off.
Comment 1 Spies Steven 2009-08-20 11:06:02 UTC
Perhaps a power off or power on show briefly asset should be created and shown instead?  Not sure if the underlying code is available for this though and might need to be created as well.

Bug 13531 seems related.
Comment 2 Weldon Matt 2009-08-20 12:48:15 UTC
Noah, can you put together a showbriefly that includes a power icon (for powering down)?

That would be my first choice.

Second choice would be no showbriefly at all.
Comment 3 Schindler 2009-08-20 15:58:26 UTC
I prefer the second choice, no need to show an icon here...
Comment 4 Schindler 2009-08-20 16:00:03 UTC
the text (status of the player) changes immediately - so no need to show an icon.
Comment 5 ndijulio 2009-08-20 18:57:56 UTC
For 7.4 I would vote for no popup.  Agreed pause is not the proper notification.  See attached screen comp for potential popup direction.
Comment 6 ndijulio 2009-08-20 18:58:39 UTC
Created attachment 5651 [details]
Ref artwork - powering off remote player popup
Comment 7 ndijulio 2009-08-21 09:52:15 UTC
Matt- FWIW this speaks more about problems with our current syncing behavior then just this one pause notification.  Users need more individual and global control over their players when in sync mode. Volume control is another prime example...
Comment 8 ndijulio 2009-08-28 17:18:20 UTC
The path of least resistance would be to suppress/remove the "pause" notification popup for 7.4.  On controller the status bar changes from a play icon displayed to nothing.  That in effect is a notification.  We can look into these specific player notifications at a later date holistically.  

Ben- Can you please suppress the popup notification on Controller when a sync'd player is turned off.

Seth- In Weldon's absence if you feel differently please reassign appropriately.
Comment 9 Ben Klaas 2009-08-28 19:19:52 UTC
This is going to be a little tricky because "off" is, at the code level, actually pause. It shares the same code as a traditional pause event for this, so I will need to explore how to suppress the showBriefly only when the power command is called.

This is really not a P1, but I'll see what I can do.
Comment 10 Seth Schulte 2009-08-28 20:21:52 UTC
Thanks Ben. FWIW, I also believe the "correct" behavior would be to _not_ have any sort of show briefly (either pause or power) and instead just blank the screen (or go to whatever the user might have set for their "off" screensaver if they've changed it from the default).
Comment 11 SVN Bot 2009-08-29 11:10:29 UTC
 == Auto-comment from SVN commit #28361 to the slim repo by bklaas ==
 == https://svn.slimdevices.com/slim?view=revision&revision=28361 ==

Fixed Bug: 13521
Description: suppress pause icon when soft powering off player with menu item
Comment 12 James Richardson 2009-10-05 14:29:57 UTC
This bug has been marked as fixed in the 7.4.0 release version of SqueezeBox Server!
    * SqueezeCenter: 28672
    * Squeezebox 2 and 3: 130
    * Transporter: 80
    * Receiver: 65
    * Boom: 50
    * Controller: 7790
    * Radio: 7790  

Please see the Release Notes for all the details: http://wiki.slimdevices.com/index.php/Release_Notes

If you haven't already, please download and install the new version from http://www.logitechsqueezebox.com/support/download-squeezebox-server.html

If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.