Bug 1310 - Default debug mode in nightly builds
: Default debug mode in nightly builds
Status: CLOSED WORKSFORME
Product: Logitech Media Server
Classification: Unclassified
Component: Misc
: 6.0.0
: PC All
: P2 normal (vote)
: ---
Assigned To: Blackketter Dean
:
Depends on:
Blocks:
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Reported: 2005-04-04 20:32 UTC by Jack Coates
Modified: 2008-08-18 10:54 UTC (History)
0 users

See Also:
Category: ---


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Description Jack Coates 2005-04-04 20:32:08 UTC
Debugging output should be automatically activated in the nightly builds. While
end-users can currently turn on debugging on request, this situation prevents
the unpredictable, intermittent and infrequent bugs from being properly
diagnosed. KDF points out that some debugging options produce voluminous output
and should be left out of a "default, always-on" nightly build profile.

Thoughts?
Comment 1 Blackketter Dean 2005-04-20 15:53:40 UTC
We should continue (and probably add) debugging information for detected issues (a la assert()), but 
choosing a set of debug flags for nightly builds is probably going to create more problems than it fixes.
Comment 2 Chris Owens 2008-03-11 11:28:07 UTC
This bug was marked resolved in Slimserver 6.1, which is several versions ago.  If you're still seeing this bug, please re-open it.  Thanks!