Bug 12882 - SZ reports proximity detection seems very slow
: SZ reports proximity detection seems very slow
Status: RESOLVED INVALID
Product: SB Touch
Classification: Unclassified
Component: Settings
: unspecified
: PC Windows XP
: P3 normal (vote)
: 7.5.x
Assigned To: Felix Mueller
:
Depends on:
Blocks:
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Reported: 2009-07-15 18:59 UTC by Chris Owens
Modified: 2011-01-13 09:13 UTC (History)
2 users (show)

See Also:
Category: ---


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Description Chris Owens 2009-07-15 18:59:34 UTC
James, can we reproduce this?  I didn't bring a Fab4 to China since this is a Baby Boom build :)
Comment 1 Chris Owens 2009-07-23 15:12:54 UTC
After talking to them some more, I think this is more of a case that 'proximity detection doesn't work as well on the right had as it does on the left'
Comment 2 Chris Owens 2009-07-31 11:11:43 UTC
Richard, could we change the target "density" for detecting a nearby user to, maybe, 15?  

If I try to use the device my moving my right hand with finger outstretched, the test does not show *detected*
Comment 3 Felix Mueller 2009-09-30 11:53:20 UTC
Richard: Do you think the 'right' side could be improved? And if yes how?
Comment 4 Chris Owens 2009-10-21 09:49:37 UTC
moving current p2 bugs to p3 to make room for moving p1.5 bugs to p2
Comment 5 Pat Ransil 2009-10-23 05:11:19 UTC
Administrative move of 7.5 bugs. All P2, P3, P4 being downgraded one level. Will then split P1s.
Comment 6 Pat Ransil 2009-10-23 05:17:25 UTC
Administrative move of 7.5 bugs. All P2, P3, P4 being downgraded one level. Will then split P1s.
Comment 7 Chris Owens 2010-03-08 11:30:23 UTC
Moving lower-priority bugs to next target
Comment 8 Felix Mueller 2011-01-13 09:13:06 UTC
We are not using this anymore. Please reopen if it's still an issue.