Bugzilla – Bug 12769
no way to flush left textinput wheel without screwing up layout of entered text in textinput bar
Last modified: 2011-11-06 23:23:52 UTC
Created attachment 5444 [details] what happens to entered text if left padding is removed Noah specified for the vertical "wheel" in textinput windows to be flush left. Currently padding params are global to the textinput widget: -- text input s.textinput = { h = WH_FILL, border = { 8, 0, 8, 0 }, padding = { 8, 0, 8, 0 }, align = 'center', font = _font(c.TEXTINPUT_FONT_SIZE), cursorFont = _boldfont(c.TEXTINPUT_SELECTED_FONT_SIZE), wheelFont = _boldfont(c.TEXTINPUT_FONT_SIZE), charHeight = c.TEXTINPUT_SELECTED_FONT_SIZE + 8, wheelCharHeight = c.TEXTINPUT_FONT_SIZE + 1, fg = c.TEXT_COLOR_BLACK, wh = c.TEXTINPUT_WHEEL_COLOR, bgImg = s.img.textinputBackground, cursorImg = s.img.textinputCursor, enterImg = s.img.textinputEnterImg, wheelImg = s.img.textinputWheel, cursorColor = c.TEXTINPUT_WHEEL_SELECTED_COLOR, charOffsetY = 10, } If left padding is removed, the wheel gets placed further over, but the first entered char gets jammed against the left side of the textinput bar.
FYI, the left padding has been put back into the skin and will remain like that unless this issue can be fixed.
Moved to P2 since the current layout shifts the text to an acceptable level for launch
this is an administrative shuffle on priority fields to help make better judgment on the top end of the priority list. P4->P5, P3->P4, and P2->P3.
7.4.x milestone is in the past
Tom is no longer available to us
Unassigned bugs cannot have a priority.