Bug 12716 - Implement UI to enable audio passthrough to loudspeakers for SoundCheck test
: Implement UI to enable audio passthrough to loudspeakers for SoundCheck test
Status: RESOLVED FIXED
Product: SB Radio
Classification: Unclassified
Component: Audio
: Include FW version in comment
: PC Other
: P1 major (vote)
: MPQ
Assigned To: Richard Titmuss
:
Depends on:
Blocks:
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Reported: 2009-07-07 14:54 UTC by Caleb Crome
Modified: 2009-09-08 09:18 UTC (History)
3 users (show)

See Also:
Category: ---


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Description Caleb Crome 2009-07-07 14:54:51 UTC
The new Line-in code disables the automatic feedthrough from line-in to speakers.  This is correct, except for production testing.

We need a way to enable this.  

David, is it okay to have this option under the 'Factory Test' menu?
Comment 1 Ben Klaas 2009-07-07 21:00:44 UTC
Can you give me a little more information? What is it you want from this UI, and is there something available to me in Lua to do this?

Also, is this correctly targeted as an MPQ bug?
Comment 2 Stein David 2009-07-08 06:02:49 UTC
This option can go under the "factory test" menu.

2 checkbox items (select only one).  
1) enables line-in to speaker-out.
2) enables line-in to headphone-out.

And yes - this is required for MPQ. :P
The previous default behavior changed and these features are required for testing on the line.
Comment 3 Wadzinski Tom 2009-07-09 14:27:15 UTC
After talking more with David/Caleb, the following has been added:
Factory Test->Audio Routing
Under this there is:
1) two statuses (which get updated every second) - headphone sense and line in sense
2) a checkbox to enable Line In Passthrough

There is a amixer bug that falsely show the line in sense as "on" at startup time. Assigning the bug to Richard to resolve that. You can plug in something into line-in then remove it and the state will correctly show off.
Comment 4 Richard Titmuss 2009-07-10 04:02:59 UTC
Fixed in r6491. The line in switch setting was not saved at boot.
Comment 5 Richard Titmuss 2009-07-10 05:19:04 UTC
*** Bug 12711 has been marked as a duplicate of this bug. ***