Bug 12646 - General filing to correct banding and render issues for Text Entry
: General filing to correct banding and render issues for Text Entry
Status: RESOLVED INVALID
Product: SB Radio
Classification: Unclassified
Component: Setup
: Include FW version in comment
: All Windows Vista
: P2 normal (vote)
: MP
Assigned To: ndijulio
:
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2009-07-01 14:56 UTC by ndijulio
Modified: 2009-09-08 09:15 UTC (History)
0 users

See Also:
Category: ---


Attachments
Test assets for vertical bar dither treatments (36.38 KB, application/octet-stream)
2009-07-01 16:26 UTC, ndijulio
Details

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Description ndijulio 2009-07-01 14:56:01 UTC
Bug will serve as a temporary depository for test assets separate from svn. 

Ben- what asset are you pointing to for the middle section that currently has a trans. dummy?
Comment 1 Ben Klaas 2009-07-01 14:57:35 UTC
yes, a dummy asset. it's a throwaway...I didn't even really have a handle on what the w x h should be for it.
Comment 2 ndijulio 2009-07-01 15:03:57 UTC
Ben- what do you want the file name to be?  The asset should be 46x55px

Update to guideline: the text input (text_entry_bkgrd.png) height should be increased from 40px tall to 46px.  Will correct guidelines after test/iteration completed.
Comment 3 Ben Klaas 2009-07-01 15:07:10 UTC
text_entry_letter.png is what it's been called in the past. You can call it whatever you want, but then we should be consistent following that.
Comment 4 ndijulio 2009-07-01 16:26:30 UTC
Created attachment 5401 [details]
Test assets for vertical bar dither treatments
Comment 5 Chris Owens 2009-07-07 10:15:17 UTC
This bug has been identified as one that may not be required for MPQ since it now seems clear that MPQ and MP firmwares will be different.  Please comment if you disagree with this assessment.  Thanks!
Comment 6 Ben Klaas 2009-07-07 20:56:39 UTC
Noah, I've pulled in your updated assets in r6421. Can you give this a look after we get you some updated firmware? My baby has not been reworked, so I will still have the issues here, if indeed that does fix the problem.
Comment 7 Ben Klaas 2009-07-20 14:08:17 UTC
this isn't applicable for the textinput as now designed