Bugzilla – Bug 12325
working radial clock on all platforms
Last modified: 2011-01-13 12:06:21 UTC
I'm going to disable Radial clock because it crashes the Fab4 due to "out of memory error" this is mine to rework and fix
Noah, FYI I don't expect Radial clock will make the cut for 7.4. I did check in the new Analog clock this evening.
unclear on how much effort is required here. Tom made some changes that might make rotozoom less cpu killing, but dropping as many as 59 transparent overlays on a clock may still be an issue.
Ben, you have assets to do it both ways. The other option would be to rotate an individual tick around the center point and add additional ticks as time progresses...
Has anyone discussed this as the first post release "App." If the code is difficult this could be a nice add-on for a later date. I would imagine there are larger prioritizes than a 4th clock screensaver:)
moving current p2 bugs to p3 to make room for moving p1.5 bugs to p2
Administrative move of 7.5 bugs. All P2, P3, P4 being downgraded one level. Will then split P1s.
Moving lower-priority bugs to next target
The radial clock is dead. Long live the radial clock!