Bugzilla – Bug 11092
pressed style does not work if alternative windowStyle is given at Window() creation
Last modified: 2009-09-08 09:18:19 UTC
I have a window of the style 'button' I am creating with an optional window style "helptitle" local window = Window("button", menuItem.text, 'helptitle') the helptitle style has the same format as a standard 'button' style window titlebar, but replaces rbutton from a now playing button to a help button s.helptitle = _uses(s.minititle, { rbutton = { img = helpButton, }, }) s.pressed.helptitle = _uses(s.helptitle, { rbutton = { img = helpButtonPressed, }, }) the base style changes to a help button, but the pressed style does not take effect on press--displays the now playing button.
Moving to the product SqueezePlay because this bug appears to apply to any player based on that application code. Feel free to move it back if it's specific to the original product.
Reset priority before triage.
Reassigning to Ben to determine priority. Where does this come up in the app?
this bug is not really valid any more with the skin window style refactoring