Bugzilla – Bug 10738
SC WebUI should stop updating when player is gone
Last modified: 2009-10-05 14:37:38 UTC
SC 7.3.3-24684/Win (and earlier 7.3 versions) show "playing progress" long after a (software) player has been disconnected. (Crashed or program exited.) I could reproduce this with both SP and SoftSqueeze. Even hitting the "power off" button on the (non-existing) player in the WebUI just leaves a Slim::Web::JSONRPC::requestMethod "request not dispatchable!" message in the log while the WebUI happily increases the progress bar, hits at the end and continues counting minutes:seconds forever. Lower priority, but surely not "nice" to see.
Created attachment 4666 [details] Screenshot: Playing progress with no player anymore
A loooong standing issue.
change 24731 - stop updating web UI when player has gone away. Please note that the player will be alive in SC for another minute or so (this is used to continue if there are eg. temporary network issues). During this time playtime etc. will still be updating, and you might still get that error message. But after 1-2 minutes it should be fine.
Ok I'll give it a try the next few days (currently fighting with some bad drives & restoring backups, sorry). Screenshot shows 1:50 "overdue" (and player in dropdown menu gone), but I've seen much longer times. Should I use 7.3.x or 7.4 for testing the change?
This bug has been marked as fixed in the 7.4.0 release version of SqueezeBox Server! * SqueezeCenter: 28672 * Squeezebox 2 and 3: 130 * Transporter: 80 * Receiver: 65 * Boom: 50 * Controller: 7790 * Radio: 7790 Please see the Release Notes for all the details: http://wiki.slimdevices.com/index.php/Release_Notes If you haven't already, please download and install the new version from http://www.logitechsqueezebox.com/support/download-squeezebox-server.html If you are still experiencing this problem, feel free to reopen the bug with your new comments and we'll have another look.